What is it?
Autoplay connects two xboard/winboard protocol complaint chess engines and lets them play against each other. The result will be logged in a easily parseable logfile and after the result of the game is known, a specific exit-code is returned (0=white won, 1=black won, etc).
How to run it?
autoplay -1 "gnuchess -x " -2 "java -Xmx256M -jar pos --io-mode xboard" -r -l gnuchess_v_pos.log
Sjeng versus GNUChess
autoplay -1 sjeng -2 "gnuchess -x" -l sjeng_v_gnuchess.log
Engines running on seperate computers
This example runs gnuchess on computer 'B' with white and sjeng on computer 'A' with black:
Computer B (slave):
autoplay -P 7788 -0 "gnuchess -x"
Computer A (master):
autoplay -1 "client:B:7788" -2 "sjeng" -v -r
Please report all bugs/traps/etc. to firstname.lastname@example.org. If possible, include a
An announcement- and discussion mailinglist has been started on which I will announce new versions of my chess-programs and things related to chess.
Send an e-mail to email@example.com with in the subject 'subscribe chess' to subscribe.
Sjeng versus Pos
GNUChess versus Pos
Crafty versus GNUChess
|2006-12-01||0.7||added PGN-output support, the chess engines are now also informed about the results, added time-control|
|2006-10-08||0.6||added a timelimit/number of moves limit|
|2006-09-22||0.5||made it compatible with Phalanx, ply depth can be set|
|2006-09-15||0.3||autoplay can now also connect a remote running chess engine! that way each engine has all cpu-time available (for pondering!)|
|2006-09-11||0.2||some fixes to get it to work with more engines (most engines do not implement the xboard protocol specifications very strict), switching pondering on/off did not work|
XBoard/WinBoard protocol specifications
ICSdrone lets you to put your chess engine to the test by making it available as an opponent for the 100,000+ players on the Internet Chess Servers
PolyGlot interfaces a UCI protocol "speaking" chess engine to a WinBoard/XBoard compatible UI or autoplay(!)
Crafty - autoplay doesn't recognize its move (they are SAN moves) but passes them 'as is' to the other engine, this at least works with Pos v1.11 and GNUChess